Пример #1
0
 void Start()
 {
     UIClickHelper.AddClick(gameObject, () => {
         Debug.Log("is player");
     });
     StartCoroutine(Move());
 }
Пример #2
0
 void Start()
 {
     img = gameObject.AddComponent <Image> ();
     if (data.gType == GridType.Wall)
     {
         img.color = Color.black;
     }
     UIClickHelper.AddClick(gameObject, () => {
         Debug.Log("click grid");
         Dispatcher.SendProtocalEvent("clickGrid", this);
     });
 }
Пример #3
0
    private void BindEvent()
    {
        UIClickHelper.AddClick(btn_operOut, OnClickOutPoker);
        UIClickHelper.AddClick(btn_operPass, OnClickPassOper);
        UIClickHelper.AddClick(btn_operTip, OnClickOperTip);

        UIClickHelper.AddClick(btn_grabPass, () => {
            GrabOper(0);
        });
        UIClickHelper.AddClick(btn_grab, () => {
            GrabOper(1);
        });

        UIClickHelper.AddClick(btn_start, OnClickStartGame);
        UIClickHelper.AddClick(btn_reStart, OnClickReStartGame);
    }