void Start() { UIClickHelper.AddClick(gameObject, () => { Debug.Log("is player"); }); StartCoroutine(Move()); }
void Start() { img = gameObject.AddComponent <Image> (); if (data.gType == GridType.Wall) { img.color = Color.black; } UIClickHelper.AddClick(gameObject, () => { Debug.Log("click grid"); Dispatcher.SendProtocalEvent("clickGrid", this); }); }
private void BindEvent() { UIClickHelper.AddClick(btn_operOut, OnClickOutPoker); UIClickHelper.AddClick(btn_operPass, OnClickPassOper); UIClickHelper.AddClick(btn_operTip, OnClickOperTip); UIClickHelper.AddClick(btn_grabPass, () => { GrabOper(0); }); UIClickHelper.AddClick(btn_grab, () => { GrabOper(1); }); UIClickHelper.AddClick(btn_start, OnClickStartGame); UIClickHelper.AddClick(btn_reStart, OnClickReStartGame); }