Пример #1
0
//     public void UpdatePlayerInfo(FriendItem itemInfo, Transform transform)
//     {
//
//
//         Transform playerTransForm = transform.FindChild("Player");
//         UILabel playerLevel = playerTransForm.FindChild("PlayerLevel").GetComponent<UILabel>();
//         playerLevel.text = "Lv." + itemInfo.m_level;
//         UILabel playerName = playerTransForm.FindChild("PlayerName").GetComponent<UILabel>();
//         playerName.text = itemInfo.m_actorName;
//     }
//
//     public void UpDateRepresentativeCard(CSItem item, Transform transform)
//     {
//         Transform playerTransForm = transform.FindChild("RepresentativeCard");
//         UILabel cardLevel = playerTransForm.FindChild("Level").GetComponent<UILabel>();
//         cardLevel.text = ""+item.Level;
//         UISprite cardHeadSprite = playerTransForm.FindChild("headPortrait").GetComponent<UISprite>();
//         int cardID = item.IDInTable;
//         HeroInfo heroInfo = GameTable.HeroInfoTableAsset.Lookup(cardID);
//         IconInfo iconInfo = GameTable.IconTableAsset.Lookup(heroInfo.headImageId);
//         cardHeadSprite.spriteName = iconInfo.SpriteName;
//
//     }

    // 点击返回按钮
    public void OnClickSortBtn(object sender, EventArgs e)
    {
        m_cardSortUI.m_curSortClassType = ENSortClassType.enFriend;
        m_cardSortUI.ShowOrHide();
    }
Пример #2
0
 // 卡牌排序
 void OnShowCardSort(object obj, EventArgs e)
 {
     m_cardSortUI.ShowOrHide();
 }
Пример #3
0
 void OnCardSort(GameObject obj)
 {
     m_cardSortUI.ShowOrHide();
 }