static int IsActive(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UIBehaviour obj = (UIBehaviour)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIBehaviour"); bool o = obj.IsActive(); LuaScriptMgr.Push(L, o); return(1); }
public static int IsActive(IntPtr l) { int result; try { UIBehaviour uibehaviour = (UIBehaviour)LuaObject.checkSelf(l); bool b = uibehaviour.IsActive(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
private static int IsActive(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); UIBehaviour uIBehaviour = (UIBehaviour)ToLua.CheckObject(L, 1, typeof(UIBehaviour)); bool value = uIBehaviour.IsActive(); LuaDLL.lua_pushboolean(L, value); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }