Пример #1
0
public void Deserialize(IDataReader reader)
{

informations = ProtocolTypeManager.GetInstance<Types.GameFightFighterInformations>(reader.ReadShort());
            informations.Deserialize(reader);
            

}
 public override void Deserialize(IDataReader reader)
 {
     informations = Types.ProtocolTypeManager.GetInstance<Types.GameFightFighterInformations>(reader.ReadShort());
     informations.Deserialize(reader);
 }
 public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     summon = Types.ProtocolTypeManager.GetInstance<Types.GameFightFighterInformations>(reader.ReadShort());
     summon.Deserialize(reader);
 }
Пример #4
0
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     summon = Types.ProtocolTypeManager.GetInstance <Types.GameFightFighterInformations>(reader.ReadShort());
     summon.Deserialize(reader);
 }
 public override void Deserialize(BigEndianReader reader)
 {
     informations = Types.ProtocolTypeManager.GetInstance <Types.GameFightFighterInformations>(reader.ReadShort());
     informations.Deserialize(reader);
 }