public void Start() { base.Start(); main_camera = GameObject.Find("Main Camera"); camera = GameObject.Find("Camera"); tweenBehaviour = main_camera.GetComponent <TweenBehaviour>(); }
IEnumerator BlendOut() { CameraBehaviour camera = GameObject.Find("Camera").GetComponent <CameraBehaviour>(); camera.target = null; camera.transform.position = new Vector3(-999999, -99999, -99999); TweenBehaviour tween = GameObject.Find("Main Camera").GetComponent <TweenBehaviour> (); for (float i = 0.0f; i <= 1.0f; i += 0.01f) { tween.SetAlpha(i); yield return(null); } SceneManager.LoadScene("GameOver"); }
void Start() { player = GameObject.Find("Player"); main_camera = GameObject.Find("Main Camera").GetComponent <CameraBehaviour>(); tweenBehaviour = main_camera.GetComponent <TweenBehaviour>(); }