Beispiel #1
0
    public void Start()
    {
        base.Start();

        main_camera    = GameObject.Find("Main Camera");
        camera         = GameObject.Find("Camera");
        tweenBehaviour = main_camera.GetComponent <TweenBehaviour>();
    }
Beispiel #2
0
    IEnumerator BlendOut()
    {
        CameraBehaviour camera = GameObject.Find("Camera").GetComponent <CameraBehaviour>();

        camera.target             = null;
        camera.transform.position = new Vector3(-999999, -99999, -99999);

        TweenBehaviour tween = GameObject.Find("Main Camera").GetComponent <TweenBehaviour> ();

        for (float i = 0.0f; i <= 1.0f; i += 0.01f)
        {
            tween.SetAlpha(i);
            yield return(null);
        }

        SceneManager.LoadScene("GameOver");
    }
Beispiel #3
0
 void Start()
 {
     player         = GameObject.Find("Player");
     main_camera    = GameObject.Find("Main Camera").GetComponent <CameraBehaviour>();
     tweenBehaviour = main_camera.GetComponent <TweenBehaviour>();
 }