Пример #1
0
        private void GetGraphPath(PathRegion pathRegion, int pEnd, int pStart)
        {
            List <Point3D> testFirstManipulator           = new List <Point3D>();
            int            countGraphVerticesBeforeAdding = _graphVertices.Count;

            rbLog.AppendText("Добавляем вершины в граф..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            for (int i = 0; i < _iterations; i++)
            {
                Point3D currentPoint = new Point3D(TrueRandom.GetRandomInt(pathRegion.minX, pathRegion.maxX), TrueRandom.GetRandomInt(pathRegion.minY, pathRegion.maxY),
                                                   TrueRandom.GetRandomInt(pathRegion.minZ, pathRegion.maxZ));
                testFirstManipulator.Add(currentPoint);
                _graphVertices.Add(new GraphVertex(countGraphVerticesBeforeAdding + i, currentPoint, true));
            }
            rbLog.AppendText("Удаление некорректных вершин..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            rbLog.AppendText("Расширяем матрицу весов..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            IsCorrectVertex(ref _graphVertices, _safeDistance, pEnd, pStart);
            _adjencyMatrixManipulator = ResizeAdjencyMatrixManipulator(_adjencyMatrixManipulator, _graphVertices.Count - _adjencyMatrixManipulator.GetLength(0));
            int countLastAdjencyMatrix = _adjencyMatrixManipulator.GetLength(0);

            for (int i = countGraphVerticesBeforeAdding; i < _adjencyMatrixManipulator.GetLength(0); i++)
            {
                _graphVertices[i].Number = i;
            }
            rbLog.AppendText("Соединяем новые вершины..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            TryToConnect(_graphVertices, _distanceBetweenPoints, _adjencyMatrixManipulator, AlgoritmTryType.CleanDataWork);
        }
Пример #2
0
        private void GetGraphPath(int pEnd, int pStart, PathRegion pathRegion)
        {
            List <Point3D> testFirstManipulator = new List <Point3D>();

            rbLog.AppendText("Добавляем вершины..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            for (int i = 0; i < _iterations; i++)
            {
                Point3D currentPoint = new Point3D(TrueRandom.GetRandomInt(pathRegion.minX, pathRegion.maxX), TrueRandom.GetRandomInt(pathRegion.minY, pathRegion.maxY),
                                                   TrueRandom.GetRandomInt(pathRegion.minZ, pathRegion.maxZ));
                testFirstManipulator.Add(currentPoint);
                _graphVertices.Add(new GraphVertex(i, currentPoint, true));
            }
            rbLog.AppendText("Удаление некорректных вершин..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            IsCorrectVertex(ref _graphVertices, _safeDistance, pEnd, pStart);
            _adjencyMatrixManipulator = new int[_graphVertices.Count, _graphVertices.Count];
            for (int i = 0; i < _graphVertices.Count; i++)
            {
                _graphVertices[i].Number = i;
            }
            rbLog.AppendText("Составление матрицы смежности..\n");
            rbLog.ScrollToCaret();
            rbLog.Refresh();
            TryToConnect(_graphVertices, _distanceBetweenPoints, _adjencyMatrixManipulator, AlgoritmTryType.CleanDataWork);
        }