// Gets player inputs and calls move method in Truck Controller void FixedUpdate() { float horizontal = Input.GetAxis("Steer" + PlayerNum); float vertical = Input.GetAxis("RightTrigger" + PlayerNum) * -1; float brake = Input.GetAxis("LeftTrigger" + PlayerNum); bool handbrake = Input.GetButton("Handbrake" + PlayerNum); bool nitro = Input.GetButton("Nitro" + PlayerNum); truck.Move(horizontal, vertical, brake, handbrake, nitro); }