Пример #1
0
    protected void GraphPopulate(bool enableGraphButton)
    {
        if (graphControl.tracer.points.Count == 0)
        {
            graphButton.interactable = false;
            return;
        }

        graphControl.GraphPopulate();

        if (enableGraphButton)
        {
            graphButton.interactable = true;
        }
    }
Пример #2
0
    IEnumerator DoPlayer()
    {
        graphControl.tracer.body = mPlayerBody;

        while (true)
        {
            //wait for player to enable body
            while (!mPlayerBody.simulated)
            {
                yield return(null);
            }

            graphButton.interactable = false;

            //start recording
            graphControl.tracer.Record();

            //player duration
            float lastTime = Time.time;

            do
            {
                float curTime = Time.time;
                if (curTime - lastTime >= playerAliveDuration)
                {
                    //player expired
                    signalDeath.Invoke();
                    break;
                }

                yield return(null);
            } while(mPlayerBody.simulated);


            graphControl.tracer.Stop();
            graphControl.GraphPopulate();

            graphButton.interactable = true;
        }
    }