public void Load() { GameControl.control.Load(); SceneManager.LoadScene("Scene001"); AnimalNamesQuestionBank.LoadQuestionList(); AnimalFoodQuestionBank.LoadQuestionList(); }
void Start() { Application.targetFrameRate = 15; transparentTextColor.a = 0.0f; AnimalFoodQuestionBank.LoadQuestionList(); answerText1 = GameObject.Find("Answer1Text").GetComponent <Text>(); answerText2 = GameObject.Find("Answer2Text").GetComponent <Text>(); answerText3 = GameObject.Find("Answer3Text").GetComponent <Text>(); answerText4 = GameObject.Find("Answer4Text").GetComponent <Text>(); answerImage1 = GameObject.Find("Answer 1").GetComponent <Image>(); answerImage2 = GameObject.Find("Answer 2").GetComponent <Image>(); answerImage3 = GameObject.Find("Answer 3").GetComponent <Image>(); answerImage4 = GameObject.Find("Answer 4").GetComponent <Image>(); questionImage = GetComponent <Image>(); fairyImage = GameObject.Find("Fairy").GetComponent <Image>(); fairyIncorrect = Resources.Load <Sprite>("FairyIncorrect"); fairyNeutral = Resources.Load <Sprite>("FairyNeutral"); fairyCorrect = Resources.Load <Sprite>("FairyCorrect"); timerReady = false; fairyTalk = GameObject.Find("FairyTalk").GetComponent <Text>(); if (!GameControl.scene2Started) { fairyTalk.text = "Learner, can you help the animal find their food? They will be very thankful if you do ☺."; answerText1.text = "Start"; SimpleSoundManager.playNextLevelSound(); } else { Answer1(); } }