Пример #1
0
    TopDownControlls FindPlayer()
    {
        TopDownControlls player = FindObjectOfType <TopDownControlls>();

        return(player);
    }
Пример #2
0
    // Start is called before the first frame update
    public virtual void Start()
    {
        thePlayer = FindPlayer();

        enemyState = EnemyState.alive;
    }
Пример #3
0
 void Start()
 {
     thePlayer = FindObjectOfType <TopDownControlls>();
 }
 void Start()
 {
     thePlayer = GetPlayer();
     ResetTime();
 }
Пример #5
0
 private void OnRenderObject()
 {
     thePlayer = FindObjectOfType <TopDownControlls>();
 }