Пример #1
0
 public void OnPointerEnter(PointerEventData eventData)
 {
     if (Item != null)
     {
         TooltipUI.Set(Item);
     }
 }
Пример #2
0
    public void OnPointerEnter(PointerEventData eventData)
    {
        var item = Rm_RPGHandler.Instance.Repositories.Items.Get(ItemID)
                   ?? Rm_RPGHandler.Instance.Repositories.CraftableItems.Get(ItemID)
                   ?? Rm_RPGHandler.Instance.Repositories.QuestItems.Get(ItemID);

        TooltipUI.Set(item);
    }
 public override void CreateAdditionalTooltips(TooltipContainer tooltipContainer)
 {
     if (PreferencesManager.Instance.TipTooltipsEnabled)
     {
         TooltipUI tooltipUI = tooltipContainer.InstantiateTooltip("RequireFreeCapacity_Title");
         string    body      = "RequireFreeCapacity".Localize(new LocalizedIntegers(GetParamInt()));
         tooltipUI?.Set(null, body);
     }
 }
Пример #4
0
 public override void CreateAdditionalTooltips(TooltipContainer tooltipContainer)
 {
     if (PreferencesManager.Instance.TipTooltipsEnabled)
     {
         TooltipUI tooltipUI = tooltipContainer.InstantiateTooltip("MustPlayOnPyre_Title");
         string    body      = "MustPlayOnPyre".Localize();
         tooltipUI?.Set(null, body);
     }
 }
    public void OnPointerEnter(PointerEventData eventData)
    {
        if (EmptySlot)
        {
            return;
        }

        TooltipUI.Set(GetObject.PlayerCharacter.Equipment.AllEquippedItems.First(i => i.ID == ItemID));
    }
 public void OnPointerEnter(PointerEventData eventData)
 {
     TooltipUI.Set(referencedItem);
 }
 public void OnPointerEnter(PointerEventData eventData)
 {
     TooltipUI.Set(GetObject.PlayerCharacter.Inventory.GetReferencedItem(ItemID));
 }