public void ListImportableObjects() { assetBank = ToolsManager.GetTool("AssetBank").GetComponent <AssetBank>(); // Add Blender asset bank assets GlobalState.blenderBankImportObjectEvent.AddListener(OnBlenderBankObjectImported); GlobalState.blenderBankListEvent.AddListener(OnBlenderBank); BlenderBankInfo info = new BlenderBankInfo { action = BlenderBankAction.ListRequest }; MixerClient.Instance.SendBlenderBank(info); }