//保存游戏记录到数据库中
 public static void SaveRecord()
 {
     string sTime = System.DateTime.Now.ToShortDateString() + ","+System.DateTime.Now.Hour.ToString() + ":" + System.DateTime.Now.Minute.ToString();
     RecordTb.record.score = DataConst.SCORE_TOTAL.ToString();
     RecordTb.record.time = sTime;
     RecordTb.record.cost = ToolsFunction.TimeFormat(MainView.nCountScon);//MainView.time_lab.text;   //时间标签此时的时间
     RecordTb.record.level = ToolsFunction.GetLevel(DataConst.SCORE_TOTAL, DataConst.BLOCK_COUNT,MainView.nCountScon);  //根据总分数获得游戏等级
     RecordTb.RecList.Add(RecordTb.record);  //把当前数据存到结构中
     string[] param = { DataConst.SCORE_TOTAL.ToString(), sTime, RecordTb.record.cost, RecordTb.record.level.ToString() };   //写入的参数
     //CMySql.WriteDB(DataConst.TB_RECORD, param);
     XmlReadDoc.SaveRecord(param); //保存游戏记录
 }