//保存游戏记录到数据库中 public static void SaveRecord() { string sTime = System.DateTime.Now.ToShortDateString() + ","+System.DateTime.Now.Hour.ToString() + ":" + System.DateTime.Now.Minute.ToString(); RecordTb.record.score = DataConst.SCORE_TOTAL.ToString(); RecordTb.record.time = sTime; RecordTb.record.cost = ToolsFunction.TimeFormat(MainView.nCountScon);//MainView.time_lab.text; //时间标签此时的时间 RecordTb.record.level = ToolsFunction.GetLevel(DataConst.SCORE_TOTAL, DataConst.BLOCK_COUNT,MainView.nCountScon); //根据总分数获得游戏等级 RecordTb.RecList.Add(RecordTb.record); //把当前数据存到结构中 string[] param = { DataConst.SCORE_TOTAL.ToString(), sTime, RecordTb.record.cost, RecordTb.record.level.ToString() }; //写入的参数 //CMySql.WriteDB(DataConst.TB_RECORD, param); XmlReadDoc.SaveRecord(param); //保存游戏记录 }