void Start()
 {
     ToolbarControl.RegisterMod(ClearInputLocks.MODID, ClearInputLocks.MODNAME);
     ToolbarControl.RegisterMod(ClearInputLocks.MODID2, ClearInputLocks.MODNAME2);
     GameEvents.onGameNewStart.Add(OnGameNewStart);
     GameEvents.onGameStateCreated.Add(OnGameStateCreated);
 }
Пример #2
0
 void Start()
 {
     ToolbarControl.RegisterMod(SteamGauges.MODID, SteamGauges.MODNAME);
     for (int i = 1; i < 12; i++)
     {
         ToolbarControl.RegisterMod(SteamGauges.MODID + i.ToString("D2"), SteamGauges.ButtonNames[i]);
     }
 }
Пример #3
0
        void Start()
        {
            DontDestroyOnLoad(this);
            ToolbarControl.RegisterMod(RCSBuildAid.MODID, RCSBuildAid.MODNAME);

            Settings.LoadConfig();
            Settings.ModCompatibilityCheck();
        }
        void Start()
        {
            ToolbarControl.RegisterMod(WaypointManager.MODID, WaypointManager.MODNAME);
#if DEBUG
            Log = new Log("WaypointManager", Log.LEVEL.INFO);
#else
            Log = new Log("WaypointManager", Log.LEVEL.ERROR);
#endif
        }
        void Start()
        {
            ToolbarControl.RegisterMod(Constants.MODID, Constants.MODNAME);
#if DEBUG
            Log = new Log("NavBallTextureChanger", Log.LEVEL.INFO);
#else
            Log = new Log("NavBallTextureChanger", Log.LEVEL.ERROR);
#endif
        }
Пример #6
0
        void Start()
        {
            ToolbarControl.RegisterMod(QStock.MODID, QStock.MODNAME);

            VERSION      = Assembly.GetExecutingAssembly().GetName().Version.Major + "." + Assembly.GetExecutingAssembly().GetName().Version.Minor + Assembly.GetExecutingAssembly().GetName().Version.Build;
            MOD          = Assembly.GetExecutingAssembly().GetName().Name;
            relativePath = MOD;
            PATH         = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location).Replace(@"\", "/") + "/../";
        }
Пример #7
0
        void Start()
        {
            ToolbarControl.RegisterMod(QStockToolbar.MODID, QStockToolbar.MODNAME);

            VERSION      = Assembly.GetExecutingAssembly().GetName().Version.Major + "." + Assembly.GetExecutingAssembly().GetName().Version.Minor + Assembly.GetExecutingAssembly().GetName().Version.Build;
            MOD          = Assembly.GetExecutingAssembly().GetName().Name;
            relativePath = MOD;
            PATH         = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "/../";

            QStockToolbar.TexturePath = relativePath + "/Textures/StockToolBar";
        }
Пример #8
0
        void Start()
        {
            DontDestroyOnLoad(this);
            ToolbarControl.RegisterMod(AppLauncher.MODID, AppLauncher.MODNAME);

            Settings.LoadConfig();
            Settings.ModCompatibilityCheck();
#if true
            new AppLauncher(this.gameObject);
#endif
        }
Пример #9
0
        void Start()
        {
            ToolbarControl.RegisterMod(WalkAbout.MODID, WalkAbout.MODNAME);

#if DEBUG
            Log = new Log("WalkAbout", Log.LEVEL.INFO);
#else
            Log = new Log("WalkAbout", Log.LEVEL.ERROR);
#endif
            Log.Info("RegisterToolbar.Start");
        }
Пример #10
0
        void Start()
        {
            ToolbarControl.RegisterMod(ScienceChecklistAddon.MODID, ScienceChecklistAddon.MODNAME);
            ToolbarControl.RegisterMod(ScienceChecklistAddon.MODID + "2", ScienceChecklistAddon.WINDOW_CHECKLIST);

#if false
#if DEBUG
            Log = new Log("XScience", Log.LEVEL.INFO);
#else
            Log = new Log("XScience", Log.LEVEL.Error);
#endif
#endif
        }
Пример #11
0
        void Start()
        {
            ToolbarControl.RegisterMod(Biomatic.MODID, Biomatic.MODNAME);
            if (Instance != null)
            {
                // Reloading of GameDatabase causes another copy of addon to spawn at next opportunity. Suppress it.
                // see: https://forum.kerbalspaceprogram.com/index.php?/topic/7542-x/&do=findComment&comment=3574980
                Destroy(gameObject);
                return;
            }

            Instance = this;
            DontDestroyOnLoad(gameObject);
        }
Пример #12
0
 void Start()
 {
     ToolbarControl.RegisterMod(BigBen.MODID, BigBen.MODNAME);
 }
Пример #13
0
 void Start()
 {
     ToolbarControl.RegisterMod(NodeSplitterAddon.MODID, NodeSplitterAddon.MODNAME);
 }
 void Start()
 {
     ToolbarControl.RegisterMod(HaystackResourceLoader.MODID, HaystackResourceLoader.MODNAME);
 }
Пример #15
0
 void Start()
 {
     ToolbarControl.RegisterMod(PatchManagerClass.MODID, PatchManagerClass.MODNAME);
 }
Пример #16
0
 void Start()
 {
     ToolbarControl.RegisterMod(QStock.MODID, QStock.MODNAME);
 }
 void Start()
 {
     ToolbarControl.RegisterMod(BetterTimeWarp.MODID, BetterTimeWarp.MODNAME);
 }
Пример #18
0
 void Start()
 {
     ToolbarControl.RegisterMod(FMRS.MODID, FMRS.MODNAME);
 }
 void Start()
 {
     ToolbarControl.RegisterMod(CivilianPopulationGUI.MODID, CivilianPopulationGUI.MODNAME);
 }
Пример #20
0
 protected void Start()
 {
     ToolbarControl.RegisterMod(Addon.MODID, Addon.MODNAME);
 }
 public void Start()
 {
     ToolbarControl.RegisterMod(StatisticsTrackerScenario.modNamespace, StatisticsTrackerScenario.modName);
     ChangesTypes = GetAllChangeClasses();
     StatGUIUtility.CreateStyles(HighLogic.Skin);
 }
Пример #22
0
 void Start()
 {
     ToolbarControl.RegisterMod(LaunchGUI.MODID, LaunchGUI.MODNAME);
 }
 void Start()
 {
     ToolbarControl.RegisterMod(Calendar.MODID, Calendar.MODNAME);
 }
Пример #24
0
 void Start()
 {
     ToolbarControl.RegisterMod(KCTGameStates._modId, KCTGameStates._modName);
 }
Пример #25
0
 void Start()
 {
     ToolbarControl.RegisterMod(DockCamToolbarButton.MODID, DockCamToolbarButton.MODNAME);
 }
Пример #26
0
 void Start()
 {
     ToolbarControl.RegisterMod(AGPanel.EditorPanel.MODID, AGPanel.EditorPanel.MODNAME);
     ToolbarControl.RegisterMod(AGPanel.FlightPanel.MODID, AGPanel.FlightPanel.MODNAME);
 }
 void Start()
 {
     ToolbarControl.RegisterMod(FSeditorExtender.MODID, FSeditorExtender.MODNAME);
 }
Пример #28
0
 void Start()
 {
     ToolbarControl.RegisterMod(KCT_GameStates.MODID, KCT_GameStates.MODNAME);
 }
Пример #29
0
 void Start()
 {
     ToolbarControl.RegisterMod(ScienceAlert.MODID, ScienceAlert.MODNAME);
 }
Пример #30
0
 void Start()
 {
     ToolbarControl.RegisterMod(ToolbarInterface.MODID, ToolbarInterface.MODNAME);
 }