static int set_sortingLayerName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; string arg0 = ToLua.CheckString(L, 2); obj.sortingLayerName = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingLayerName on a nil value"); } }
static int QPYX_DecompressZip_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 4); string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); string QPYX_arg1_YXQP = ToLua.CheckString(L_YXQP, 2); bool QPYX_arg2_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3); bool QPYX_arg3_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 4); int QPYX_o_YXQP = FileUtility.DecompressZip(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP); LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int get_onEvent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); OtherEventListenner obj = (OtherEventListenner)o; System.Action<string> ret = obj.onEvent; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onEvent on a nil value"); } }
static int get_canBeAnchored(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; bool ret = obj.canBeAnchored; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index canBeAnchored on a nil value"); } }
static int copyBufferPart(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); NetCore.ByteArray obj = (NetCore.ByteArray)ToLua.CheckObject(L, 1, typeof(NetCore.ByteArray)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); NetCore.ByteArray o = obj.copyBufferPart(arg0, arg1); ToLua.PushObject(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }
static int get_onClipMove(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UIPanel.OnClippingMoved ret = obj.onClipMove; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onClipMove on a nil value"); } }
static int get_useSortingOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; bool ret = obj.useSortingOrder; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index useSortingOrder on a nil value"); } }
static int set_clipSoftness(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.clipSoftness = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index clipSoftness on a nil value"); } }
static int CalculateConstrainOffset(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UIPanel obj = (UIPanel)ToLua.CheckObject<UIPanel>(L, 1); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); UnityEngine.Vector3 o = obj.CalculateConstrainOffset(arg0, arg1); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } }
static int set_clipTexture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 2, typeof(UnityEngine.Texture2D)); obj.clipTexture = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index clipTexture on a nil value"); } }
static int set_baseClipRegion(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2); obj.baseClipRegion = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index baseClipRegion on a nil value"); } }
static int set_clipping(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UIDrawCall.Clipping arg0 = (UIDrawCall.Clipping)ToLua.CheckObject(L, 2, typeof(UIDrawCall.Clipping)); obj.clipping = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index clipping on a nil value"); } }
static int set_sortingOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.sortingOrder = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingOrder on a nil value"); } }
static int set_alpha(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.alpha = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index alpha on a nil value"); } }
static int get_worldToLocal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UnityEngine.Matrix4x4 ret = obj.worldToLocal; ToLua.PushValue(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index worldToLocal on a nil value"); } }
static int get_generateNormals(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; bool ret = obj.generateNormals; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index generateNormals on a nil value"); } }
static int get_drawCallClipRange(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UnityEngine.Vector4 ret = obj.drawCallClipRange; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index drawCallClipRange on a nil value"); } }
static int get_shadowMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UIDrawCall.ShadowMode ret = obj.shadowMode; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowMode on a nil value"); } }
static int get_onCreateDrawCall(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UIDrawCall.OnCreateDrawCall ret = obj.onCreateDrawCall; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onCreateDrawCall on a nil value"); } }
static int get_alwaysOnScreen(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; bool ret = obj.alwaysOnScreen; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index alwaysOnScreen on a nil value"); } }
static int get_sortingLayerName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; string ret = obj.sortingLayerName; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index sortingLayerName on a nil value"); } }
static int get_softBorderPadding(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; bool ret = obj.softBorderPadding; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index softBorderPadding on a nil value"); } }
static int get_alpha(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; float ret = obj.alpha; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index alpha on a nil value"); } }
static int get_renderQueue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; UIPanel.RenderQueue ret = obj.renderQueue; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderQueue on a nil value"); } }
static int get_Root(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityGameFramework.Runtime.DataNodeComponent obj = (UnityGameFramework.Runtime.DataNodeComponent)o; GameFramework.DataNode.IDataNode ret = obj.Root; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Root on a nil value" : e.Message)); } }
static int get_startingRenderQueue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; int ret = obj.startingRenderQueue; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index startingRenderQueue on a nil value"); } }
static int get_scrollrectvalueChangeAction(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); OtherEventListenner obj = (OtherEventListenner)o; RectValueChangeAction ret = obj.scrollrectvalueChangeAction; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scrollrectvalueChangeAction on a nil value"); } }
static int get_drawCalls(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; System.Collections.Generic.List<UIDrawCall> ret = obj.drawCalls; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index drawCalls on a nil value"); } }
static int set_slidervalueChangeAction(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); OtherEventListenner obj = (OtherEventListenner)o; FloatValueChangeAction arg0 = (FloatValueChangeAction)ToLua.CheckDelegate<FloatValueChangeAction>(L, 2); obj.slidervalueChangeAction = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index slidervalueChangeAction on a nil value"); } }
static int set_useSortingOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIPanel obj = (UIPanel)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.useSortingOrder = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index useSortingOrder on a nil value"); } }