Пример #1
0
 public void ClearStage()
 {
     if (!stageEnd)
     {
         stageEnd           = true;
         this.player.isPlay = false;
         this.player.SavePlayerStatus();
         //uiがシュっと出てきます。
         RectTransform panelTransform = uiCanvas.transform.Find("GameClearPanel") as RectTransform;
         Animator      panelAnimator  = panelTransform.GetComponent <Animator>();
         panelAnimator.SetTrigger("StageClear");
         TimerUI timerUI = uiCanvas.transform.Find("Timer").GetComponent <TimerUI>();
         timerUI.PlayerGoal();
         panelTransform.Find("Score").GetComponent <Text>().text = "すこあ : " + timerUI.sroceString;
     }
 }