Пример #1
0
    // Breaks a Tile piece at x and y
    void BreakTileAt(int x, int y)
    {
        TileScript tileToBreak = m_allTiles[x, y];

        if (tileToBreak != null && tileToBreak.tileType == TileType.Breakable)
        {
            if (m_particleManager != null)
            {
                m_particleManager.BreakTileFXAt(tileToBreak.breakableValue, x, y, 0);
            }

            tileToBreak.BreakTile();
        }
    }