Пример #1
0
    /**
     * return a list of tiles that touch this tile
     **/
    public ArrayList FindNearbyTiles(TileObject tile)
    {
        ArrayList alist = new ArrayList();
        foreach(Transform child in tiles.transform){
            if(tile.IsInsideFlameRadius(child.position))
                alist.Add(child.gameObject);
        }

        return alist;
    }