private void TakeMotionPlusCalibrationSnapshot(ushort yaw, ushort pitch, ushort roll) { // const double gain = 1.0 / (8192.0 / 595.0) // this is gain according to wiibrew? const double gain = 1.0 / 20.0; // this is gain according to wiic MotionPlus = new ThreePointCalibration(new LinearCalibration(gain, yaw), new LinearCalibration(gain, pitch), new LinearCalibration(gain, roll)); }