Пример #1
0
	public void OnEnable()
	{
		cameraTarget = (ThreeDStereoCamera)target;
//		SceneView.onSceneGUIDelegate = StereoUpdate;
		
		foreach (Transform tran in cameraTarget.transform) {
			switch(tran.name)
			{
			case "SystemCamera":
				cameraTarget.systemCamera = tran.gameObject;
				break;
			case "LC":
				cameraTarget.leftCamera = tran.gameObject;
				break;
			case "RC":
				cameraTarget.rightCamera = tran.gameObject;
				break;
			case "ZeroParallaxPlane":
				cameraTarget.zeroParallaxPlane = tran.gameObject;
				break;
			}
		}
	}
Пример #2
0
	void Start(){
		msThreeDStereoCamera = transform.parent.GetComponent<ThreeDStereoCamera>();
	}