// Use this for initialization
        void Start()
        {
            isTicking     = false;
            DisplayPrefab = Resources.Load("TickerDisplay") as GameObject;

            pathToSavedMessages = Application.persistentDataPath + "/savedMessages.txt";
            Debug.Log(pathToSavedMessages);

            ScreenWidthAndHeight = GetComponent <RectTransform>().rect.size;
            GetComponent <RectTransform>().sizeDelta = new Vector2(ScreenWidthAndHeight.x, ScreenWidthAndHeight.y);

            savedMessages = TextFileUtility.ReadString(pathToSavedMessages).Split('\n');
        }