// Use this for initialization void Start() { isTicking = false; DisplayPrefab = Resources.Load("TickerDisplay") as GameObject; pathToSavedMessages = Application.persistentDataPath + "/savedMessages.txt"; Debug.Log(pathToSavedMessages); ScreenWidthAndHeight = GetComponent <RectTransform>().rect.size; GetComponent <RectTransform>().sizeDelta = new Vector2(ScreenWidthAndHeight.x, ScreenWidthAndHeight.y); savedMessages = TextFileUtility.ReadString(pathToSavedMessages).Split('\n'); }