Пример #1
0
 private void FilterText_PreviewKeyDown(object sender, KeyEventArgs e)
 {
     if (e.Key == Key.Enter || e.SystemKey == Key.Enter)
     {
         TextEnter?.Invoke(FilterText.Text);
     }
 }
Пример #2
0
        public override bool ProcessKey(KeyEvent kb)
        {
            if (kb.Key == Key.Enter)
            {
                TextEnter?.Invoke(Text.ToString());
                Text = ustring.Empty;
                Used = false;
            }

            return(base.ProcessKey(kb));
        }
Пример #3
0
 private void textBox1_Enter(object sender, EventArgs e)
 {
     try
     {
         TextEnter.DynamicInvoke(this, e);
     }
     catch (Exception)
     {
         return;
     }
 }
Пример #4
0
 public TextBox(TextEnter textEnter)
     : base(null, null, Game1.smallFont, Game1.textColor)
 {
     _textEnter          = textEnter;
     OnBackspacePressed += sender =>
     {
         Text = Text.Substring(0, sender.Text.Length - 1);
         textEnter(Text);
     };
     OnEnterPressed += sender => textEnter(Text);
 }
Пример #5
0
 public void OnTextEnter(TextEnterEventArgs args) => TextEnter?.Invoke(this, args);
Пример #6
0
 public void Forward(object sender, TextEventArgs e) => TextEnter?.Invoke(sender, e);