private void FilterText_PreviewKeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter || e.SystemKey == Key.Enter) { TextEnter?.Invoke(FilterText.Text); } }
public override bool ProcessKey(KeyEvent kb) { if (kb.Key == Key.Enter) { TextEnter?.Invoke(Text.ToString()); Text = ustring.Empty; Used = false; } return(base.ProcessKey(kb)); }
private void textBox1_Enter(object sender, EventArgs e) { try { TextEnter.DynamicInvoke(this, e); } catch (Exception) { return; } }
public TextBox(TextEnter textEnter) : base(null, null, Game1.smallFont, Game1.textColor) { _textEnter = textEnter; OnBackspacePressed += sender => { Text = Text.Substring(0, sender.Text.Length - 1); textEnter(Text); }; OnEnterPressed += sender => textEnter(Text); }
public void OnTextEnter(TextEnterEventArgs args) => TextEnter?.Invoke(this, args);
public void Forward(object sender, TextEventArgs e) => TextEnter?.Invoke(sender, e);