Пример #1
0
    public override void ClearManager()
    {
        tileSystem.ClearSystem();
        uiSystem.ClearSystem();
        popupSystem.ClearSystem();

        SoundManager.GetInstance().StopAllBGM();

        TestCoder.RemoveTestCode(TestCode);

        instance = null;
    }
Пример #2
0
    public override void AfterClose()
    {
        uiDrag.DeleteList(DeleteItem);

        for (int i = 0, max = listPanelUIs.Length; i < max; i++)
        {
            listPanelUIs[i].RemoveFromPanel();
            listPanelUIs[i].gameObject.SetActive(false);
        }

        TestCoder.RemoveTestCode(TestCode);
    }
Пример #3
0
    public override void ClearManager()
    {
        SoundManager.GetInstance().FadeOutAndStopBGM(Define.SoundType.LobbyBGM, 2f);

        TestCoder.RemoveTestCode(TestCode);
    }