public override void ClearManager() { tileSystem.ClearSystem(); uiSystem.ClearSystem(); popupSystem.ClearSystem(); SoundManager.GetInstance().StopAllBGM(); TestCoder.RemoveTestCode(TestCode); instance = null; }
public override void AfterClose() { uiDrag.DeleteList(DeleteItem); for (int i = 0, max = listPanelUIs.Length; i < max; i++) { listPanelUIs[i].RemoveFromPanel(); listPanelUIs[i].gameObject.SetActive(false); } TestCoder.RemoveTestCode(TestCode); }
public override void ClearManager() { SoundManager.GetInstance().FadeOutAndStopBGM(Define.SoundType.LobbyBGM, 2f); TestCoder.RemoveTestCode(TestCode); }