Пример #1
0
        public override void enableEventObjects()
        {
            foreach (Tile t in theBoard.boardTiles)
            {
                if (t is TerrainTile)
                {
                    TerrainTile tt            = (TerrainTile)t;
                    tt.getNumberChip().Click += executeUpdate;
                    if (tt.getNumberChip().isBlocked())
                    {
                        oldThiefLocation = tt.getNumberChip();
                    }
                }
            }

            foreach (Settlement set in theBoard.settlementLocations)
            {
                set.Click += executeUpdate;
            }
        }
Пример #2
0
 public override void disableEventObjects()
 {
     foreach (Tile t in theBoard.boardTiles)
     {
         if (t is TerrainTile)
         {
             TerrainTile tt            = (TerrainTile)t;
             tt.getNumberChip().Click -= executeUpdate;
         }
     }
     foreach (Settlement set in theBoard.settlementLocations)
     {
         set.Click -= executeUpdate;
     }
 }