Пример #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.tag == "Player")
        {
            collision.transform.position = portal.transform.position;

            anim.SetTrigger("UsedPortal");

            portal.StartCoroutine(portal.DisableTeleport(1f));
        }
    }