Пример #1
0
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            // Set our view from the "main" layout resource
            SetContentView(Resource.Layout.Main);

            // Get our button from the layout resource,
            // and attach an event to it
            Button button = FindViewById <Button> (Resource.Id.myButton);

            button.Click += delegate {
                button.Text = string.Format("{0} clicks!", count++);
            };

            Config conf = new Config();

            conf.Set("fireAutomaticInstallEvent", false);
            conf.Set("openEventName", "xamarin open");
            Tapstream.Create(this, "sdktest", "YGP2pezGTI6ec48uti4o1w", conf);

            Event e = new Event("test-event", false);

            e.AddPair("level", 5);
            e.AddPair("name", "john doe");
            e.AddPair("score", 10.6);
            Tapstream.FireEvent(e);
        }
Пример #2
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard XAML initialization
            InitializeComponent();



            Logging.SetLogger(new MyLogger());

            Config config = new Config();

            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;

            tracker.GetConversionData(new MyConversionListener());

            Event e = new Event("test-event", false);

            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto-again", true);
            tracker.FireEvent(e);



            // Phone-specific initialization
            InitializePhoneApplication();

            // Language display initialization
            InitializeLanguage();

            // Show graphics profiling information while debugging.
            if (Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Prevent the screen from turning off while under the debugger by disabling
                // the application's idle detection.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }
        }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        Tapstream.Config conf = new Tapstream.Config();
        conf.Set("fireAutomaticInstallEvent", false);
        conf.Set("openEventName", "unity open");
        Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", conf);

        Tapstream.Event e = new Tapstream.Event("test-event", false);
        e.AddPair("level", 5);
        e.AddPair("name", "john doe");
        e.AddPair("score", 10.6);
        Tapstream.FireEvent(e);
    }
Пример #4
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            Logging.SetLogger(new MyLogger());

            Config config = new Config();

            config.InstallEventName = "my-custom-install";
            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;

            Event e = new Event("test-event", false);

            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);



            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }
        }
Пример #5
0
    // Use this for initialization
    void Start()
    {
        Debug.Log("----------------------\n\n\n\nRunning Test.Start Now\n\n\n\n-------------------------");
        Tapstream.Config conf = new Tapstream.Config();
        conf.Set("fireAutomaticInstallEvent", false);
        conf.Set("openEventName", "unity open");
        Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", conf);

        Tapstream.Event e = new Tapstream.Event("test-event", false);
        e.AddPair("level", 5);
        e.AddPair("name", "john doe");
        e.AddPair("score", 10.6);
        Tapstream.FireEvent(e);

        Tapstream.GetConversionData("GameObject", "HandleGetConversion");
    }
Пример #6
0
        /// <summary>
        /// Initializes the singleton application object.  This is the first line of authored code
        /// executed, and as such is the logical equivalent of main() or WinMain().
        /// </summary>
        public App()
        {
            this.InitializeComponent();
            this.Suspending += OnSuspending;

            Config config = new Config();

            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;

            Event e = new Event("test-event", false);

            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);
        }
Пример #7
0
        /// <summary>
        /// Initializes the singleton application object.  This is the first line of authored code
        /// executed, and as such is the logical equivalent of main() or WinMain().
        /// </summary>
        public App()
        {
            this.InitializeComponent();
            this.Suspending += OnSuspending;

            Config config = new Config();

            config.GlobalEventParams["locale"]  = "ENU";
            config.GlobalEventParams["user_id"] = "92429d82a41e";

            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;
            var       op      = tracker.GetConversionDataAsync().AsTask <string>().ContinueWith((task) => {
                string jsonData = task.Result;
                if (jsonData == null)
                {
                    // No conversion data available
                }
                else
                {
                    JsonObject json = null;
                    if (JsonObject.TryParse(jsonData, out json))
                    {
                        // Read some data from this json object, and modify your application's behaviour accordingly
                        // ...
                    }
                }
            });

            Event e = new Event("test-event", false);

            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);
        }
Пример #8
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            window = new UIWindow(UIScreen.MainScreen.Bounds);

            viewController            = new XamariniOSViewController();
            window.RootViewController = viewController;
            window.MakeKeyAndVisible();

            Config conf = new Config();

            conf.Set("fireAutomaticInstallEvent", false);
            conf.Set("openEventName", "xamarin open");
            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", conf);

            Event e = new Event("test-event", false);

            e.AddPair("level", 5);
            e.AddPair("name", "john doe");
            e.AddPair("score", 10.6);
            Tapstream.FireEvent(e);


            return(true);
        }
Пример #9
0
 private void LogTapStreamEvent(string package, bool result)
 {
     Tapstream.Event e = new Tapstream.Event("LimoCityDriver3D", false);
     e.AddPair(package, GetProPackagePrices(package));
     Tapstream.FireEvent(e);
 }