public async Task <IActionResult> CreatePlace(PlaceCreateRequest request) { //Creazione modello richiesto da admin var model = new Place { Name = request.Name, Holder = request.Holder, Phone = request.Phone, Email = request.Email, Address = request.Address, City = request.City, Region = request.Region, PostalZipCode = request.PostalZipCode, Country = request.Country }; //Invocazione del service layer var validations = await BasicLayer.CreatePlace(model, PlatformUtils.GetIdentityUserId(User)); if (validations.Count > 0) { return(BadRequest(validations)); } //Return contract return(Ok(ContractUtils.GenerateContract(model))); }
public async Task <ApiResult <bool> > Create(PlaceCreateRequest request) { var place = new Place() { Name = request.Name, Longtitude = request.Longtitude, Latitude = request.Latitude, TypeObject = request.TypeObject, Lable = request.Lable, Phone = request.Phone, Rank = request.Rank, Time = request.Time, City = request.City, Province = request.Province, Village = request.Village, Nest = request.Nest, Street = request.Street, ApartmentNumber = request.ApartmentNumber, StartDate = request.StartDate, EndDate = request.EndDate, ShortDescription = request.ShortDescription, Description = request.Description, }; _place.InsertOne(place); return(new ApiSuccessResult <bool>()); }
public PlaceCreateResponse Create([FromBody] PlaceCreateRequest request) { PlaceCreateResponse response = new PlaceCreateResponse(); placeRepository.Create(placeConvertor.toEntity(request)); response.Status = 1; return(response); }
public PlaceEntity toEntity(PlaceCreateRequest request) { PlaceEntity entity = new PlaceEntity(); entity.Name = request.Name; entity.Longitude = request.Longitude; entity.Latitude = request.Latitude; entity.TimeMachineId = request.TimeMachineId != null ? request.TimeMachineId.Value : 0; return(entity); }
public async Task <ActionResult> Create([FromBody] PlaceCreateRequest request) { // Thêm object if (!ModelState.IsValid) { return(BadRequest(ModelState)); } var result = await _placeService.Create(request); return(Ok(result)); }
public async Task <IActionResult> Create(PlaceCreateRequest request) { if (!ModelState.IsValid) { return(View()); } var result = await _placeApiClient.CreatePlace(request); if (result.IsSuccessed) { return(RedirectToAction("Index", "Home")); } ModelState.AddModelError("", result.Message); return(View(request)); }
public async Task <ApiResult <bool> > CreatePlace(PlaceCreateRequest request) { var client = _httpClientFactory.CreateClient(); client.BaseAddress = new Uri(_configuration["BaseAddress"]); var json = JsonConvert.SerializeObject(request); var httpContent = new StringContent(json, Encoding.UTF8, "application/json"); var response = await client.PostAsync($"/api/places", httpContent); var result = await response.Content.ReadAsStringAsync(); if (response.IsSuccessStatusCode) { return(JsonConvert.DeserializeObject <ApiSuccessResult <bool> >(result)); } return(JsonConvert.DeserializeObject <ApiErrorResult <bool> >(result)); }
public async Task ShouldCreatePlaceBeBadRequestOnNameAndCityDuplicate() { //utente corrente var user = GetIdentityUser(); //Recupero Place esistente var existing = Scenario.Places.FirstOrDefault(); if (existing == null) { Assert.Inconclusive("Place is invalid"); } //Conteggio gli elementi prima della creazione var countBefore = Scenario.Places.Count; //Composizione della request var request = new PlaceCreateRequest { Name = existing.Name, City = existing.City, Holder = RandomizationUtils.GenerateRandomString(15), Email = RandomizationUtils.GenerateRandomEmail(), Region = RandomizationUtils.GenerateRandomString(15), PostalZipCode = RandomizationUtils.GenerateRandomString(15), Country = RandomizationUtils.GenerateRandomString(15) }; //Invoke del metodo var response = await Controller.CreatePlace(request); //Conteggio gli elementi dopo la creazione var countAfter = Scenario.Places.Count; //Parsing della risposta e assert var parsed = ParseExpectedBadRequest(response); Assert.IsTrue(parsed != null && parsed.Data.Any()); //verifica contatori Assert.AreEqual(countBefore, countAfter); }
public async Task ShouldCreatePlaceBeOkHavingProvidedData() { //Conteggio gli elementi prima della creazione var countBefore = Scenario.Places.Count; //Composizione della request var request = new PlaceCreateRequest { Name = RandomizationUtils.GenerateRandomString(50), Holder = RandomizationUtils.GenerateRandomString(15), Phone = RandomizationUtils.GenerateRandomString(10), Email = RandomizationUtils.GenerateRandomEmail(), Address = RandomizationUtils.GenerateRandomString(15), City = RandomizationUtils.GenerateRandomString(15), Region = RandomizationUtils.GenerateRandomString(15), PostalZipCode = RandomizationUtils.GenerateRandomString(15), Country = RandomizationUtils.GenerateRandomString(15), }; //Invoke del metodo var response = await Controller.CreatePlace(request); //Conteggio gli elementi dopo la creazione var countAfter = Scenario.Places.Count; //Parsing della risposta e assert var parsed = ParseExpectedOk <PlaceContract>(response); Assert.IsTrue(parsed != null && countAfter == countBefore + 1 && parsed.Data.Name == request.Name && parsed.Data.Holder == request.Holder && parsed.Data.Phone == request.Phone && parsed.Data.Email == request.Email && parsed.Data.Address == request.Address && parsed.Data.City == request.City && parsed.Data.Region == request.Region && parsed.Data.PostalZipCode == request.PostalZipCode && parsed.Data.Country == request.Country); }