//public bool slideRelay = false; public Form1() { InitializeComponent(); sRoot = new ScoreRoot(this, maxScore, 0, false); ScoreRoot.StartBPM = BPM; BPMupdown.Maximum = 99999; BPMupdown.Minimum = 1; BPMButton.spVal_MAX = BPMupdown.Maximum; BPMButton.spVal_MIN = BPMupdown.Minimum; Speed.spVal_MAX = 10000; Speed.spVal_MIN = -10000; this.Controls.Add(sRoot); sRoot.update(); checkSlideRelay.Checked = true; comboBoxBeat.SelectedIndex = 1; MusicScore.SelectedBeat = int.Parse(this.comboBoxBeat.Text); appName = " - NotesEditorforD " + Version; Text = "NewMusicScore" + appName; prevNotesButton = Tap; Tap.notesButtonActive(); //prevSpecialButton = BPMButton; openMenuItem.Click += openMenuItem_Click; saveAsMenuItem.Click += saveAsMenuItem_Click; saveMenuItem.Click += saveMenuItem_Click; newMenuItem.Click += newMenuItem_Click; exportMenuItem.Click += exportMenuItem_Click; quitMenuItem.Click += quitMenuItem_Click; songID = "defaultID"; title = "defaultTitle"; artist = "defaultArtist"; designer = "defaultDesigner"; wave = ""; jacket = ""; weStr = ""; exDir = Environment.CurrentDirectory; difficulty = 0; playLevel = 1.0m; offset = 0.0m; BPM = 120; fileName = "NewMusicScore.dyms"; pathName = null; setEdited(false); longNoteNumber = 0; //KeyDownEventはすべてにおいて発火する foreach (Control c in Controls) { c.KeyDown += Form1_KeyDown; } Tap._Form1 = this; ExTap._Form1 = this; Flick._Form1 = this; HellTap._Form1 = this; Hold._Form1 = this; Slide._Form1 = this; SlideCurve._Form1 = this; AirUp._Form1 = this; AirDown._Form1 = this; AirLine._Form1 = this; Speed._Form1 = this; BPMButton._Form1 = this; }