Пример #1
0
 public static void Register()
 {
     DialogConfig.Init();
     EffectConfig.Init();
     GameBouquetsConfig.Init();
     GameDailyTaskConfig.Init();
     GameGuideConfig.Init();
     GameInitConfig.Init();
     GDailyTaskGiftConfig.Init();
     GuiConfig.Init();
     IPConfig.Init();
     LuckDrawConfig.Init();
     RepConfig.Init();
     RoleConfig.Init();
     SoundConfig.Init();
     StrConfig.Init();
     TalkConfig.Init();
 }
Пример #2
0
    private static void Add_Item(ReadStream rs)
    {
        int arr_item_len_TalkConfig;



        int
            id =

            rs.ReadInt();



        string
            name =

            rs.ReadString();


        arr_item_len_TalkConfig = rs.ReadShort();


        int[]
        DialogID = new

                   int
                   [arr_item_len_TalkConfig];

        for (int i = 0; i < arr_item_len_TalkConfig; ++i)
        {
            DialogID[i] =

                rs.ReadInt();
        }



        int
            DialogNum =

            rs.ReadInt();



        int
            RoleID =

            rs.ReadInt();


        TalkConfig new_obj_TalkConfig = new TalkConfig(id, name, DialogID, DialogNum, RoleID);

        if (dic.ContainsKey(id))
        {
            LogWarning("duplicate key: " + id);
            return;
        }

        dic.Add(id, new_obj_TalkConfig);
        array.Add(new_obj_TalkConfig);
    }