public static void Register() { DialogConfig.Init(); EffectConfig.Init(); GameBouquetsConfig.Init(); GameDailyTaskConfig.Init(); GameGuideConfig.Init(); GameInitConfig.Init(); GDailyTaskGiftConfig.Init(); GuiConfig.Init(); IPConfig.Init(); LuckDrawConfig.Init(); RepConfig.Init(); RoleConfig.Init(); SoundConfig.Init(); StrConfig.Init(); TalkConfig.Init(); }
private static void Add_Item(ReadStream rs) { int arr_item_len_TalkConfig; int id = rs.ReadInt(); string name = rs.ReadString(); arr_item_len_TalkConfig = rs.ReadShort(); int[] DialogID = new int [arr_item_len_TalkConfig]; for (int i = 0; i < arr_item_len_TalkConfig; ++i) { DialogID[i] = rs.ReadInt(); } int DialogNum = rs.ReadInt(); int RoleID = rs.ReadInt(); TalkConfig new_obj_TalkConfig = new TalkConfig(id, name, DialogID, DialogNum, RoleID); if (dic.ContainsKey(id)) { LogWarning("duplicate key: " + id); return; } dic.Add(id, new_obj_TalkConfig); array.Add(new_obj_TalkConfig); }