Пример #1
0
        private async void bt_search_Click(object sender, RoutedEventArgs e)
        {
            lw_links.Items.Clear();
            tb_tags.Text = "";
            int num = int.Parse(tb_depth.Text);

            TopParser topParser = new TopParser(num, Info);

            var list = await topParser.GetTop(tb_phase.Text);

            list = list.Take(num).ToList();

            List <Link> links = list.Select((x, y) => new Link()
            {
                Number = y, Url = x
            }).ToList();

            int len = links.Count;

            for (int i = 0; i < len; i++)
            {
                lw_links.Items.Add(links[i]);
            }

            TagHunter hunter = new TagHunter(links, Info);
            await hunter.Perform();

            cb_keys.Items.Add(tb_phase.Text);
        }
Пример #2
0
    // Update is called once per frame
    void Update()
    {
        TagHunter       dataCollector = player.GetComponent <TagHunter>();
        gameProggresion endSession    = master.GetComponent <gameProggresion>();

        sessionState = endSession.end;

        if (sessionState == true && timeToExport == false)
        {
            sumTerrain        = dataCollector.getTerrain();
            sumWater          = dataCollector.getWater();
            sumTrees          = dataCollector.getTrees();
            sumRocks          = dataCollector.getRocks();
            sumCorrectFoxes   = dataCollector.getCorrectFoxes();
            sumIncorrectFoxes = dataCollector.getIncorrectFoxes();
            sumSky            = dataCollector.getSky();
            timeToExport      = true;
            csvMaker();
        }
    }