private async void bt_search_Click(object sender, RoutedEventArgs e) { lw_links.Items.Clear(); tb_tags.Text = ""; int num = int.Parse(tb_depth.Text); TopParser topParser = new TopParser(num, Info); var list = await topParser.GetTop(tb_phase.Text); list = list.Take(num).ToList(); List <Link> links = list.Select((x, y) => new Link() { Number = y, Url = x }).ToList(); int len = links.Count; for (int i = 0; i < len; i++) { lw_links.Items.Add(links[i]); } TagHunter hunter = new TagHunter(links, Info); await hunter.Perform(); cb_keys.Items.Add(tb_phase.Text); }
// Update is called once per frame void Update() { TagHunter dataCollector = player.GetComponent <TagHunter>(); gameProggresion endSession = master.GetComponent <gameProggresion>(); sessionState = endSession.end; if (sessionState == true && timeToExport == false) { sumTerrain = dataCollector.getTerrain(); sumWater = dataCollector.getWater(); sumTrees = dataCollector.getTrees(); sumRocks = dataCollector.getRocks(); sumCorrectFoxes = dataCollector.getCorrectFoxes(); sumIncorrectFoxes = dataCollector.getIncorrectFoxes(); sumSky = dataCollector.getSky(); timeToExport = true; csvMaker(); } }