public void SerializedItemId() { var tableSheets = TableSheetsHelper.MakeTableSheets(); var row = tableSheets.MaterialItemSheet.Values.First(); var serialized = row.ItemId.Serialize(); Assert.AreEqual(row.ItemId, serialized.ToItemId()); }
public void SetUp() { _tableSheets = TableSheetsHelper.MakeTableSheets(); _avatarState = new AvatarState( new PrivateKey().ToAddress(), new PrivateKey().ToAddress(), 0, _tableSheets.GetAvatarSheets(), new GameConfigState(), new PrivateKey().ToAddress()); }
public void SetUp() { _tableSheets = TableSheetsHelper.MakeTableSheets(); Assert.IsNotNull(_tableSheets); _skillSheet = _tableSheets.SkillSheet; Assert.IsNotNull(_skillSheet); Assert.IsTrue(_skillSheet.Any()); _skillBuffSheet = _tableSheets.SkillBuffSheet; Assert.IsNotNull(_skillBuffSheet); Assert.IsTrue(_skillBuffSheet.Any()); }
public void SetUp() { _tableSheets = TableSheetsHelper.MakeTableSheets(); _agentState = new AgentState(new Address()); var currency = new Currency("NCG", 2, minter: null); var gold = new FungibleAssetValue(currency, 0, 0); _goldBalanceState = new GoldBalanceState(_agentState.address, gold); _avatarState = new AvatarState( new Address(), _agentState.address, 0, _tableSheets.GetAvatarSheets(), new GameConfigState(), new Address()); }
public void Init() { _tableSheets = TableSheetsHelper.MakeTableSheets(); }
public void Init() { _tableSheets = TableSheetsHelper.MakeTableSheets(); _avatarAddress = new PublicKey( ByteUtil.ParseHex("02eb997c654da6486d6e3e777caeba4b6880d57835b62f03b80df4c60431cdf412")).ToAddress(); }
public void SetUp() { _tableSheets = TableSheetsHelper.MakeTableSheets(); }