public void SerializedItemId()
        {
            var tableSheets = TableSheetsHelper.MakeTableSheets();
            var row         = tableSheets.MaterialItemSheet.Values.First();
            var serialized  = row.ItemId.Serialize();

            Assert.AreEqual(row.ItemId, serialized.ToItemId());
        }
Exemple #2
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 public void SetUp()
 {
     _tableSheets = TableSheetsHelper.MakeTableSheets();
     _avatarState = new AvatarState(
         new PrivateKey().ToAddress(),
         new PrivateKey().ToAddress(),
         0,
         _tableSheets.GetAvatarSheets(),
         new GameConfigState(),
         new PrivateKey().ToAddress());
 }
Exemple #3
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 public void SetUp()
 {
     _tableSheets = TableSheetsHelper.MakeTableSheets();
     Assert.IsNotNull(_tableSheets);
     _skillSheet = _tableSheets.SkillSheet;
     Assert.IsNotNull(_skillSheet);
     Assert.IsTrue(_skillSheet.Any());
     _skillBuffSheet = _tableSheets.SkillBuffSheet;
     Assert.IsNotNull(_skillBuffSheet);
     Assert.IsTrue(_skillBuffSheet.Any());
 }
Exemple #4
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        public void SetUp()
        {
            _tableSheets = TableSheetsHelper.MakeTableSheets();
            _agentState  = new AgentState(new Address());
            var currency = new Currency("NCG", 2, minter: null);
            var gold     = new FungibleAssetValue(currency, 0, 0);

            _goldBalanceState = new GoldBalanceState(_agentState.address, gold);
            _avatarState      = new AvatarState(
                new Address(),
                _agentState.address,
                0,
                _tableSheets.GetAvatarSheets(),
                new GameConfigState(),
                new Address());
        }
 public void Init()
 {
     _tableSheets = TableSheetsHelper.MakeTableSheets();
 }
Exemple #6
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 public void Init()
 {
     _tableSheets   = TableSheetsHelper.MakeTableSheets();
     _avatarAddress = new PublicKey(
         ByteUtil.ParseHex("02eb997c654da6486d6e3e777caeba4b6880d57835b62f03b80df4c60431cdf412")).ToAddress();
 }
Exemple #7
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 public void SetUp()
 {
     _tableSheets = TableSheetsHelper.MakeTableSheets();
 }