private void GUI_InitTableComponent() { int idColumnWidth = 20; int countColumnWidth = 60; int nameColumnWidth = 70; int simpleColumnWidth = 100; tableComponent.Clear(); tableComponent.AddColumn("ID", idColumnWidth); tableComponent.AddColumn("Count", countColumnWidth); tableComponent.AddColumn("Name", nameColumnWidth); tableComponent.AddColumn("Simple", simpleColumnWidth); tableComponent.AddColumn("Count2", countColumnWidth); tableComponent.OnGUI(); }
private void GUI_InitTableComponent() { int idColumnWidth = 20; int sceneColumnWidth = 50; int countColumnWidth = 60; int parentColumnWidth = 150; int nameColumnWidth = 70; int nodeColumnWidth = 120; tableComponent.Clear(); tableComponent.AddColumn("ID", idColumnWidth); tableComponent.AddColumn("Scene", sceneColumnWidth); tableComponent.AddColumn("Count", countColumnWidth); tableComponent.AddColumn("Parent", parentColumnWidth); tableComponent.AddColumn("Name", nameColumnWidth); tableComponent.AddColumn("Node", nodeColumnWidth); tableComponent.OnGUI(); }