private void GUI_InitTableComponent()
    {
        int idColumnWidth     = 20;
        int countColumnWidth  = 60;
        int nameColumnWidth   = 70;
        int simpleColumnWidth = 100;

        tableComponent.Clear();
        tableComponent.AddColumn("ID", idColumnWidth);
        tableComponent.AddColumn("Count", countColumnWidth);
        tableComponent.AddColumn("Name", nameColumnWidth);
        tableComponent.AddColumn("Simple", simpleColumnWidth);
        tableComponent.AddColumn("Count2", countColumnWidth);
        tableComponent.OnGUI();
    }
    private void GUI_InitTableComponent()
    {
        int idColumnWidth     = 20;
        int sceneColumnWidth  = 50;
        int countColumnWidth  = 60;
        int parentColumnWidth = 150;
        int nameColumnWidth   = 70;
        int nodeColumnWidth   = 120;

        tableComponent.Clear();
        tableComponent.AddColumn("ID", idColumnWidth);
        tableComponent.AddColumn("Scene", sceneColumnWidth);
        tableComponent.AddColumn("Count", countColumnWidth);
        tableComponent.AddColumn("Parent", parentColumnWidth);
        tableComponent.AddColumn("Name", nameColumnWidth);
        tableComponent.AddColumn("Node", nodeColumnWidth);
        tableComponent.OnGUI();
    }