//店員説明 private void Tutrial_Chef() { if (m_NextTutrial == TUTRIAL.TUTRIAL_FINISHDESCRIPTION) { m_Tutrial = m_NextTutrial; Discription_Play.StartVanish(); } else { m_NextTutrial = TUTRIAL.TUTRIAL_CHEF; } }
// 燭台説明 private void Tutrial_Syokudai() { if (m_NextTutrial == TUTRIAL.TUTRIAL_CHEF) { m_Tutrial = m_NextTutrial; Playing_Test.StartFade(); } else { m_NextTutrial = TUTRIAL.TUTRIAL_SYOKUDAI; } }
// 二回ジャンプ説明 private void Tutrial_DoubleJump() { if (m_NextTutrial == TUTRIAL.TUTRIAL_SYOKUDAI) { m_Tutrial = m_NextTutrial; Playing_Test.StartFade(); } else { m_NextTutrial = TUTRIAL.TUTRIAL_DOUBLEJUMP; } }
//説明 private void Tutrial_Description() { if (m_NextTutrial == TUTRIAL.TUTRIAL_JUMP) { m_Tutrial = m_NextTutrial; Discription_Play.StartAppear(); } else { m_NextTutrial = TUTRIAL.TUTRIAL_DESCRIPTION; } }
override protected void Start() { base.Start(); SoundManager.Instance.PlayBGM("MainGame"); // 黒画面にする fadeState = FADE_STATE.BLACK; //チュートリアル m_Tutrial = TUTRIAL.TUTRIAL_DESCRIPTION; TutrialFinishMarginTimer = 0.0f; FinishMargin = false; }
//説明終了 private void Tutrial_FinishDescription() { if (!FinishMargin) { TutrialFinishMarginTimer += Time.deltaTime; if (TutrialFinishMarginTimer > TUTRIAL_FINISH_MARGIN_TIME) { FinishMargin = true; Discription_End.StartAppear(); } } if (m_NextTutrial == TUTRIAL.TUTRIAL_END) { m_Tutrial = m_NextTutrial; } }
//状態変更 public void TutrialChange(TUTRIAL Id) { m_NextTutrial = Id; }