//店員説明
 private void Tutrial_Chef()
 {
     if (m_NextTutrial == TUTRIAL.TUTRIAL_FINISHDESCRIPTION)
     {
         m_Tutrial = m_NextTutrial;
         Discription_Play.StartVanish();
     }
     else
     {
         m_NextTutrial = TUTRIAL.TUTRIAL_CHEF;
     }
 }
 // 燭台説明
 private void Tutrial_Syokudai()
 {
     if (m_NextTutrial == TUTRIAL.TUTRIAL_CHEF)
     {
         m_Tutrial = m_NextTutrial;
         Playing_Test.StartFade();
     }
     else
     {
         m_NextTutrial = TUTRIAL.TUTRIAL_SYOKUDAI;
     }
 }
 // 二回ジャンプ説明
 private void Tutrial_DoubleJump()
 {
     if (m_NextTutrial == TUTRIAL.TUTRIAL_SYOKUDAI)
     {
         m_Tutrial = m_NextTutrial;
         Playing_Test.StartFade();
     }
     else
     {
         m_NextTutrial = TUTRIAL.TUTRIAL_DOUBLEJUMP;
     }
 }
 //説明
 private void Tutrial_Description()
 {
     if (m_NextTutrial == TUTRIAL.TUTRIAL_JUMP)
     {
         m_Tutrial = m_NextTutrial;
         Discription_Play.StartAppear();
     }
     else
     {
         m_NextTutrial = TUTRIAL.TUTRIAL_DESCRIPTION;
     }
 }
    override protected void Start()
    {
        base.Start();

        SoundManager.Instance.PlayBGM("MainGame");

        // 黒画面にする
        fadeState = FADE_STATE.BLACK;

        //チュートリアル
        m_Tutrial = TUTRIAL.TUTRIAL_DESCRIPTION;

        TutrialFinishMarginTimer = 0.0f;
        FinishMargin             = false;
    }
    //説明終了
    private void Tutrial_FinishDescription()
    {
        if (!FinishMargin)
        {
            TutrialFinishMarginTimer += Time.deltaTime;
            if (TutrialFinishMarginTimer > TUTRIAL_FINISH_MARGIN_TIME)
            {
                FinishMargin = true;
                Discription_End.StartAppear();
            }
        }

        if (m_NextTutrial == TUTRIAL.TUTRIAL_END)
        {
            m_Tutrial = m_NextTutrial;
        }
    }
 //状態変更
 public void TutrialChange(TUTRIAL Id)
 {
     m_NextTutrial = Id;
 }