Пример #1
0
        private void TradeError()
        {
            TRADEDONE packet = new TRADEDONE
            {
                Result  = 1,
                Message = "{\"key\":\"server.trade_error\"}"
            };

            finished = true;
            TradingPlayers.Remove(player1);
            TradingPlayers.Remove(player2);

            player1.Client.SendMessage(packet);
            player2.Client.SendMessage(packet);
        }
Пример #2
0
        private void TradeDone()
        {
            TRADEDONE packet = new TRADEDONE
            {
                Result  = 1,
                Message = "{\"key\":\"server.trade_successful\"}"
            };

            player1.Client.SendMessage(packet);
            player2.Client.SendMessage(packet);

            player1.UpdateCount++;
            player2.UpdateCount++;

            TradingPlayers.Remove(player1);
            TradingPlayers.Remove(player2);
            finished = true;
        }