Пример #1
0
        private void OnUndoRedo()
        {
            int currentGroup = Undo.GetCurrentGroup();
            int eventID      = m_eventID;

            if (currentGroup != eventID)
            {
                for (int i = 0; i < base.targets.Length; i++)
                {
                    TMPro_EventManager.ON_TEXTMESHPRO_PROPERTY_CHANGED(true, base.targets[i] as TextMeshPro);
                    m_eventID = currentGroup;
                }
            }
        }
Пример #2
0
        // Special Handling of Undo / Redo Events.
        private void OnUndoRedo()
        {
            int undoEventID     = Undo.GetCurrentGroup();
            int LastUndoEventID = m_eventID;

            if (undoEventID != LastUndoEventID)
            {
                for (int i = 0; i < targets.Length; i++)
                {
                    //Debug.Log("Undo & Redo Performed detected in Editor Panel. Event ID:" + Undo.GetCurrentGroup());
                    TMPro_EventManager.ON_TEXTMESHPRO_PROPERTY_CHANGED(true, targets[i] as TextMeshPro);
                    m_eventID = undoEventID;
                }
            }
        }
        protected override void OnUndoRedo()
        {
            int undoEventId     = Undo.GetCurrentGroup();
            int lastUndoEventId = s_EventId;

            if (undoEventId != lastUndoEventId)
            {
                for (int i = 0; i < targets.Length; i++)
                {
                    //Debug.Log("Undo & Redo Performed detected in Editor Panel. Event ID:" + Undo.GetCurrentGroup());
                    TMPro_EventManager.ON_TEXTMESHPRO_PROPERTY_CHANGED(true, targets[i] as TextMeshPro);
                    s_EventId = undoEventId;
                }
            }
        }