public override void Play() //rozegranie meczu siatkowki { Random w = new Random(); int l, s, i = 0; while (T1Score < 3 && T2Score < 3) { l = w.Next(2); if (l == 0) { setScore1 = 25; s = w.Next(15, 26); setScore2 = s; while (setScore1 - setScore2 < 2) { setScore1++; } T1Score++; } else { setScore2 = 25; s = w.Next(15, 26); setScore1 = s; while (setScore2 - setScore1 < 2) { setScore2++; } T2Score++; } Table[i, 0] = setScore1; Table[i, 1] = setScore2; i++; } if (T1Score == 3) { T1.addWin(); T2.addLose(); } else { T1.addLose(); T2.addWin(); } }
public override void Play() { Random w = new Random(); int l = w.Next(2); if (l == 0) { T1Score++; T1.addWin(); T2.addLose(); } else { T2Score++; T2.addWin(); T1.addLose(); } }