Пример #1
0
        private void btnDrawTG_Click(object sender, EventArgs e)
        {
            symbolID = getCodeFromTGList();
            SymbolDef sd = SymbolDefTable.getInstance().getSymbolDef(SymbolUtilities.getBasicSymbolID(symbolID), 1);

            if (sd != null && sd.getMinPoints() == 1 && sd.getMaxPoints() == 1 && sd.HasWidth() == false)
            {
                //code is good
            }
            else //symbol is a multipoint and renderer isn't ready for that yet.
            {
                //symbolID = null;
            }
        }