/** * * */ private void Init() { try { SymbolDefTable sdTable = SymbolDefTable.getInstance(); Dictionary <String, SymbolDef> symbolDefs = sdTable.getAllSymbolDefs(); ICollection <SymbolDef> vc = symbolDefs.Values; IEnumerator <SymbolDef> enumerator = vc.GetEnumerator(); SymbolDef sdTemp = null; UnitDef udTemp = null; String item = null; while (enumerator.MoveNext()) { sdTemp = enumerator.Current; item = sdTemp.getDescription() + ":" + sdTemp.getBasicSymbolId(); if (sdTemp.getDrawCategory() != 0)//0 means category, not drawable { lbTGs.Items.Add(item); } } lbTGs.Sorted = true; //////////////////////////////////////////////////////////////////////// UnitDefTable udTable = UnitDefTable.getInstance(); Dictionary <String, UnitDef> unitDefs = udTable.GetAllUnitDefs(); ICollection <UnitDef> c = unitDefs.Values; IEnumerator <UnitDef> ude = c.GetEnumerator(); //SymbolDef temp = null; //String item = null; while (ude.MoveNext()) { udTemp = ude.Current; item = udTemp.getDescription() + ":" + udTemp.getBasicSymbolId(); lbFEs.Items.Add(item); } lbFEs.Sorted = true; ///////////////////////////////////////////////////////////////////////// cbAffiliation.SelectedIndex = 0; cbStatus.SelectedIndex = 1; cbModifiers.SelectedIndex = 0; cbSize.SelectedIndex = 0; cbOutlineType.SelectedIndex = 0; cbSpeedTestType.SelectedIndex = 1; cbDoubleBuffer.CheckState = CheckState.Checked; //RENDERER SETTINGS////////////////////////////////////////////////////// RendererSettings RS = RendererSettings.getInstance(); RS.setTextBackgroundMethod(RendererSettings.TextBackgroundMethod_OUTLINE_QUICK); //RS.setTextBackgroundMethod(RendererSettings.TextBackgroundMethod_OUTLINE); //RS.setTextBackgroundMethod(RendererSettings.TextBackgroundMethod_NONE); //RS.setTextBackgroundMethod(RendererSettings.TextBackgroundMethod_COLORFILL); } catch (Exception exc) { Console.WriteLine(exc.Message); Console.WriteLine(exc.StackTrace); } }