Пример #1
0
        //
        // responds to Slash event
        //
        public override void Slash(StripFSM name)
        {
            // change the state
            name.SetState(name.GetItsSecondSlashState());

            // Exit functions for: startingSlash
            name.StartingSlashOut();
            // Entry functions for: inComment
            name.InCommentIn();
            // Entry functions for: secondSlash
            name.SecondSlashIn();
        }
Пример #2
0
        //
        // responds to Other event
        //
        public override void Other(StripFSM name)
        {
            name.PutSlash();
            name.PutChar();

            // change the state
            name.SetState(name.GetItsOutsideState());

            // Exit functions for: startingSlash
            name.StartingSlashOut();
            // Entry functions for: outside
            name.OutsideIn();
        }
Пример #3
0
        //
        // responds to Star event
        //
        public override void Star(StripFSM name)
        {
            // change the state
            name.SetState(name.GetItsStarAfterSlashState());

            // Exit functions for: startingSlash
            name.StartingSlashOut();
            // Entry functions for: inComment
            name.InCommentIn();
            // Entry functions for: starAfterSlash
            name.StarAfterSlashIn();
        }
Пример #4
0
        //
        // responds to Other event
        //
        public override void Other(StripFSM name)
        {
            name.PutSlash();
            name.PutChar();

            // change the state
            name.SetState(name.GetItsOutsideState());

            // Exit functions for: startingSlash
            name.StartingSlashOut();
            // Entry functions for: outside
            name.OutsideIn();
        }