// // responds to EOL event // public override void EOL(StripFSM name) { // change the state name.SetState(name.GetItsStarAfterSlashState()); // Exit functions for: startingStar name.StartingStarOut(); // Entry functions for: starAfterSlash name.StarAfterSlashIn(); }
// // responds to Star event // public override void Star(StripFSM name) { // change the state name.SetState(name.GetItsStarAfterSlashState()); // Exit functions for: startingSlash name.StartingSlashOut(); // Entry functions for: inComment name.InCommentIn(); // Entry functions for: starAfterSlash name.StarAfterSlashIn(); }
// // responds to Other event // public override void Other(StripFSM name) { // change the state name.SetState(name.GetItsStarAfterSlashState()); // Exit functions for: startingStar name.StartingStarOut(); // Entry functions for: starAfterSlash name.StarAfterSlashIn(); }